Putting Station

Putting and the Circle

Putting is one of the most important parts of disc golf because a putt is worth the same as a drive! Developing your putting skills is essential to scoring well. Knowing the different stances and styles will help you navigate all of the different types of target placements and obstacles you’ll face during a game.

There’s a big difference between putting inside and outside Circle One. When putting within 10m/33ft, you must remain balanced and not move any closer than your marked lie during or after your throw. When putting beyond 10m/33ft, you are allowed to step of fall toward the target during your throw as long as the disc leaves your hand before you touch the ground.

The Bullseye and Circle Two are only used for the purpose of statistics, but they’re a good way to measure your accuracy and improvement over time!

Grip

 

There are a variety of putting grips, but in general, a good rule of “thumb” is to move your thumb away from the edge of the disc. This will help it come out of your hand smoothly with less wobble. On the underside, fan your other fingers out to help control its release angle.

Stance

 

Choose a stance you’re comfortable throwing with, but be sure to try both, they each have advantages depending on where you are! Staggered generates more power and so is good for longer putts. Straddle is good when needing to step out to the side to avoid an obstacle.

Straddle Stance

 

Both feet are the same distance from the target. Bend at the needs and maybe the waist, then stand up to generate power.

Staggered Stance

Stand with the same foot as the throwing hand forward with the other foot back in a position to create good balance. Let your feet point where comfortable and rock back and then forward to increase power.

Spin Putt

The primary “hinges” on your arm are your wrist and elbow. Shoulder is allowed to move a little.

Push Putt

Lock your wrist and elbow into position. The only hinge that moves on your arm is your shoulder.

Turbo Putt

Hold the disc above your throwing shoulder with your thumb under the middle and your fingers in a “turbo grip” on the rim. Push the disc towards the target and spin your fingers to the outside of the disc.

Jump / Step Putt

When your lie is outside Circle One, you can step or fall forward after release, letting you push off with more power. Push off with the same foot as your throwing arm, your other foot moves forward to catch your fall.

 
Fluent Disc Sport, the creator of the Disc Golf Discovery Zone concept, provides professional disc golf course design, assessment, renovation, and equipment services to clients around the world. We’re dedicated to bringing the sport to new audiences while helping established courses reach their highest potential. If you’d like to learn more about introducing a Discovery Zone or need expert support for your disc golf project, contact Fluent Disc Sport today!
© Copyright 2020- , Fluent Disc Sport Inc. Disc Golf Discovery Zone and Fluent Disc Sport Inc. are Registered Trademarks - All rights reserved. No part of this website may be reproduced, distributed, or transmitted in any form or by any means, including printing, saving, or other electronic or mechanical methods, without the prior written permission of the copyright owner. For permission requests, please contact Fluent Disc Sport.